Asp.Net MVC 3 Areas and _ViewStart.cshtml Scope
I came across a problem today (or should I say misunderstanding)Â with MVC 3 (RC) and the _ViewStart.cshtml file. In case you haven’t used these yet, the _ViewStart.cshtml is there to make it easy (and...
View ArticleRedirecting to an action with an anchor with Asp.Net MVC
There are those times when you want to redirect to a route from inside your Asp.Net MVC controller and tag an anchor name (#myanchor) on the end, whilst still utilising the power of the route table. I...
View ArticleDependency Injection: A Beginner's Guide
This article intends to outline the concept of Dependency Injection and its uses within a software engineering project. From Wikipedia.org: It is a design pattern that separates behaviour from...
View ArticleAsp.Net Bundling, minification and convention
The new “bundling” support in Asp.Net MVC 4 looks massively appealing to .Net web developers – finally, an integrated way to dynamically package up multiple Javascript/CSS files into one request, and...
View ArticleFun with action filters
I was fortunate enough to be able to attend the brilliant DevWeek developer’s conference in London this year, and even more lucky to attend a lecture by Dino Esposito (please check out his brilliant...
View ArticleBasic Authentication with Asp.Net WebAPI
On a recent project, I undertook the task of implementing a RESTful API using the new Asp.Net WebAPI framework. The aim was to support clients of all types, including a .Net desktop app and iOS and...
View ArticleReal-time system resource monitor with SignalR, WCF and KnockoutJS
If you’re looking for an article showing you how to build a real-time System Resource Monitor with Asp.Net MVC and SignalR, I’ve now updated this and created a new article. The new edition removes the...
View ArticleReal-time system resource monitor with SignalR, MVC, Knockout and WebApi
Note: This article is a re-write of a previous article, showing how to build a real-time system monitoring application using SignalR and WCF. This update shows how to build the same thing, but with the...
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